Perfect Sync is not working

Q. My model is not recognized as a Perfect Sync model in LuppetX.

A. Have you implemented all the BlendShapes?
 
Only models that have implemented all the following VRMBlendShapeClips according to the link below will be treated as Perfect Sync compatible models in LuppetX:
https://docs.unity3d.com/Packages/com.unity.xr.arkit-face-tracking@4.2/api/UnityEngine.XR.ARKit.ARKitBlendShapeLocation.html
 

Note

Case sensitivity matters. Please input correctly.


How to make your model Perfect Sync compatible

Non-VRoid model:

Manually implement all 52 parameters.

VRoid model:

  1. Manually implement all 52 parameters.

  2. Or refer to the link below (recommended):
    Click to implement! Perfect Sync BY HANA Tool

(In summary, it’s about transferring facial data from an existing Perfect Sync compatible model to your VRoid model.)