ReleaseNote


1.0.9(2023-10-08)

Character

🔴Modified the IK processing for the character. Fixed the issue where the neck moves unnaturally and the issue where the posture becomes poor.

🔴Fixed the problem where the character would stretch and end up on their tiptoes.

🟢The toe bone is no longer needed.

🔴Added a certain restriction to the movement range of the head’s position.

🔴In Webcam Tracking Mode, fixed the issue where the head position did not move much.

Selection Screen

🔴Added a favorite registration feature for character models.

Others

🟢Fixed the issue where facial expressions are not reset when changing to Face Tracking Mode.

🟢Adjusted the appearance and position of the screen-moving buttons (e.g., [Logout] and [Back to Character Selection]).

🟢Modified the IP address input section for easier input.

🟢Fixed the issue where Save/Load of the motion transmission function did not work properly.


Let me know if you need any additional information or translations!

1.0.8 (2023-08-21)

🔴Added the function to adjust the character’s hand position when it’s not being hand-tracked.

Info

Adjustments can be made from [Character] > [Character Behaviour].

🟢Slightly improved the accuracy of webcam face tracking.

🟢Fixed other minor bugs.

1.0.7(2023-08-09)

🔴Fixed an issue in the accessory editing scene where you could not click and select an object.

🔴Fixed an issue in the motion transmission feature where eye movement data was not being sent.

🔴Fixed an issue in some environments where the accuracy of web camera tracking would become poor.

1.0.6(2023-08-03)

🔴Fixed an issue where the mouse sensitivity was reduced in some environments due to a key logging script implemented to allow facial expression control even when the app is running in the background.

Note

This will clear the expression registrations that you have saved prior to Ver 1.0.5. We apologize for the inconvenience.

🔴Fixed an issue where the gaze in some models moved excessively on its own.

🔴Fixed an issue where LuppetX may not communicate properly with iFacialMocap in environments with a refresh rate higher than 60Hz (such as gaming monitors at 240Hz or 165Hz).

🔴Fixed an issue where the processing load would become abnormally large when running LuppetX on a monitor with a refresh rate higher than 60Hz (such as 240Hz or 165Hz gaming monitors).

🔴Removed the VSync function and fixed the FPS to 60 to address several issues caused by the vertical synchronization function.

🔴Fixed an issue where the direction of eye movement was reversed in Perfect Sync models.

🟢Added the ability to save and load camera position and direction.

🟢We have corrected the issue where the contact information listed in the log file was for Luppet.

🟢When enabling the background transparency function, instructions for OBS configuration are now displayed.

1.0.5 (2023-07-27)

  • New First Release!

1.0.0~1.0.3 (2023-06-01~2023-07-26)

  • β Test